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I hate Microtransactions in Full Games

28 Oct

Microtransactions are understandable in Free to play Games but Full Price Games where I cross the line. Makes me have this reaction over then:

Mandy_my_Mandy

I love the ideas once I purchase the game. I get free updates, DLC’s, other-things. Not everyone has endless amount of money to purchase things. Sometimes when you have enough money to purchase the DLC’s. Nobody is playing the video game anymore. Another annoying thing the DLC can be remove from the Store if shut down or it’s delete off the marketplace. I can think of three video games are not money hungry. The video games are the following: Plague Inc, 7 Days to Die, Killing Floor 2 rather being like this:

10

Once you purchase the video game. The video game gets free updates, sometimes Custom Content, other-things. Bad thing EA, other video game companies are thinking more, more ways getting money out of the customer. This why Bethesda Creation Club, other Microtransactions ideas-es are not successful for a full game. Or the person is force into giving up money. Another reason love the ideas being without money. People enjoy free weekends, free for a short amount of time, discounts, etc. Someone told me that Microtransactions in Full Game makes the DLC for free. No it’s in fact based on the ideas how money hungry the company really is. If I ran a video game company. The video game cost money but the updates, DLC is for free.